![]() The best thing is that Rune's Game Engine is free you can redistribute it and/or modify it under the terms of the GNU General Public License, so it can be used in other game projects as long as they are also released under the GPL. However, even though I abandoned the game, 'Rune's Game Engine' still contain a lot of cool effects and tricks that might be useful for other Game Maker users. I abandoned the project because Game Maker could not handle with a proper frame rate a game of the sort I envisioned, and also because I found Game Maker too clumsy to work with for a game of this complexity. I made it in the summer 2002 as part of a game I was working on - my first and last game maker game. I have made a physics engine for Game Maker called 'Rune's Game Engine'. If you want help with your Game Maker project, give the Game Maker Community a try. And I don't want to continue the work on my abandoned game project even though a new and faster version of Game Maker has been released. However, I can't help you personally with your own game projects, I don't want to join any team effort to create a game, and I can't give you any example files others than those that are on this page. On this page I have made a few example files demonstrating techniques that can be useful when creating games with Game Maker.ĭisclaimer: Feel free to use and learn from the examples shown on this page. It's a very cheap but extremely powerful tool that is used by hobbyists and professionals alike. ![]() Note: For people who have a basic grasp of programming and who would like to make 3D games, I would highly recommend using the Unity game development tool instead. Game Maker is a free program which can be used to create 2D computer games, and I highly recommend it to people who would like to start creating simple computer games but have little or no programming experience. ![]()
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